Wouldn't that somehow enable one to actually 3D print a 1/6 figure (or parts like just the head), so it at least looks on par with the in-game model when printed out? Like, converting such an extracted model file into an SLL or STL file, so I can print it out using polyjet, or lower-quality 3D printing machines and methods?Īgain, kudos for your great explanation. Then one extracts a character model into one of the good 3D model viewer, sculpting and/or rendering programs. I can now understand, that a high-res model etc., is gonna be hard if not impossible to find and get, but let's say this: one has a high-end pc, have MGS5:TPP installed, and all the graphics set on the highest possible setting. Places like this: - that have ripped/extracted a majority of the character models from various MGS games for example. It made quite good sense, with your explanation and the paperwork picture! I am just still puzzled. I must salute you, Sir, for you have a very down-to-earth and mortal-to-mortal way of explaining stuff - which until I read your two current posts - had me even more confused with this whole new world of 3D modeling, printing etc. Unless you are lucky and find a 3D sculptor who actually created a high res model already or is willing to create one for you, I fear the printing results of game files will be either disappointing or directly not printable as for printing certain parametres have to be fulfilled which is not nescessary if the 3D model is just for animation/game purposes ( model being "water tight", no double sided flat surfaces, hair etc ). To give you an idea, a high resolution sculpt in 3D has several millions of polygons to capture all the details that get sculpted into them, game meshes on the other hand are way less dense ( 100s to 1000s of polygons ) and the detail you see is basically just a detailed image on a rather "basic" 3D model.Īll game files you can find online only will have a relatively low polycount as they are usually taken out of the games. What you see in the games are high res textures of high res sculpts on low polygon meshes. The high res models that are created for games get baked onto lower res polygon meshes so the computer or console can actually create or play animations of it. To be frank, you will most likely have a hard time finding a high res model. #Metal gear solid 4 3d models for free downloadSo, not to imprint false hope or anything in saying that it would be just plain easy to make, but it is most likely highly doable! The print itself would literally be just a plain download -> insert -> print -> done process, but as it is a 1/1 scale, and are actually hollow as for use as a full-head mask/helmet, it would have to be modded and down-scaled in order to fit a 1/6 figure body model, which is not my expertise. There actually already exist a pretty good 3D model file of Gray Fox's helmet, ripe for the download! - | Here it is painted: (not made by me or anything!). I am specifically interested in Venom Snake, MGS3 pre-patch Naked Snake, The Boss / Joy, and MGS4 Big Boss. It would just be way easier with an already-existing file though, so do let me know if you happen to stumble across such websites, or know anyone with such knowledge, thanks! Frankly, I am not really that savvy on file types etc., but yes, it should be possible to extract 3D model files from the various MGS games themselves. Stl, but rather some type of file for use in video game modding, related to skins etc. I have stumbled across many a site with 3D MGS models, but also sites (like the one linked above) that seems to not contain 3D model files like. Source: MGS 3D Official Website, MGS.Alright, that's fine mate. This theme will also be sold separately for 200 yen. #Metal gear solid 4 3d models for free seriesThe theme will come with a FOX wallpaper, Snake Eater theme music, MGS series cursor sound effects, and folder icons in cardboard box style. The digital version of the game will cost 4500 yen and includes a theme for the 3DS operating system. Metal Gear Solid Snake Eater 3D, the 3DS remake of MGS3 that was released in 2012, is coming to the Japanese eShop on December 16th, which is exactly ten years after the Japanese release of the original game on PlayStation 2. In North America, MGS4 will be released on PSN on December 16th. In Europe, the game will be available on PSN on the same date, for €20, with a file size of 30GB. The game will cost 2980 yen and includes trophy support. In Japan, Metal Gear Solid 4: Guns of the Patriots for PlayStation 3 is coming to PlayStation Network on December 17th. Konami has announced it is rereleasing two Metal Gear Solid games on digital platforms.
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